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iPhone SDK – Revolutionary Mobile Computing

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Two years ago, building a portable computer game in 14 days that responded to touch screen actions, and physical movement via accelerometers was something only the most revolutionary people would even dream of.

Today, Apple announced the iPhone SDK, and have made it possible to build apps for the most talked about device of the last year. The SDK (Software Development Kit) has been a long time coming, but was worth the wait – developers are only really limited by their imaginations, meaning we will be seeing some truly astonishing apps over the next year.

So far, applications on the iPhone have all been made by Apple. Some make more use of the iPhones abilities than others, but none show how truly capable this device is. An app shown in the keynote really made me think of just how natural to use this device can be – they showed an image editing tool, where you pinch the image to literally apply a pinch effect. Sure this is cool, but then to undo the change, you simply shake the phone (just like in the old Etch-a-Sketch days).

I am really looking forward to seeing how far people’s imaginations can push the most advanced mobile computing platform ever made.

Written by
James is CEO and one of the co-founders of GoSquared. He also likes to talk about design.

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